Food

Survivors are required to eat regularly to keep their Hunger bar down. Characters start asking for food when their Hunger bars reach 90%, though penalties do not start to accrue until it reaches 100%. Hunger penalties are cumulative past this point, incurring increased fatigue rate and lowered maximum health.

Food is a shared resource kept separate from survivor inventories, and the player is allowed to carry unlimited amount. Each ration restores roughly 150 percentage points of hunger.